Accéder au contenu principal

GUADEC 2015 was awesome!

I went to GUADEC 2015 which was help in Gothenburg between friday 08/07 and wednesday 08/12, here is what I did there.

Deserved thanks

First of all, I would like to sincerely thank the organizers of this GUADEC, they made an amazing job! =)

I also would like to thanks the GNOME Foundation, the GNOME Travel Committee and the persons volunteering to work for this committee as I wouldn't have been able to attend the conference without their sponsorship.

Volunteering

I volunteered to help during this GUADEC and it was a great experience. I only had few work to do as there was a ton of volunteers, all I did is to help cleaning the rooms and to be in charge of presenting the speaker, filming its talk and give him a gift for two talks on sunday.

Being able to see the Beamer theme I wrote used was quite pleasing too. =)

The core days

On Friday

  • Alexander Larsson's talk on xdg-app got me really excited about this big shift the Linux desktop is taking,
  • Emmanuele Bassi's talk on GSK showed us how it will be used as an intermediate layer between GTK+ and GDK,
  • Caolán McNamara taught me about the relation between LibreOffice and GTK+3,
  • Matthias Clasen showed some pretty interesting stuff that GTK+ can do,
  • Alexander Bokovoy's talk taught me a LOT of stuff I didn't now about like double factor identification, and how they are use by GNOME for enterprise desktops,
  • I gave a lightning talk on my work on Boxes this summer.

On Saturday

  • Frédéric Crozat talked about what have been done at SUSE to adapt GNOME to their enterprise customers,
  • Christian Hergert made me actually use Builder =),
  • Jan-Christoph Borchardt gave a engaging talk on how ownCloud and GNOME would have a tighter relationship.

On Sunday

  • Jonas Danielsson got me excited about the future of GNOME Maps =),
  • Pamela Chestek gave an awesome talk on how she helped GNOME to stay GNOME,
  • Jussi Pakkanen talked about the Meson build system,
  • I filmed Markus Mohrhard's talk on LibreOffice integration within GNOME Document, with an interesting first part by Pranav Kant who showed his summer work on LibreOffice and GTK+3,
  • I filmed David King's talk on logging and statistics,
  • The lightning talks were awesome: they features a troll and an helicopter pilot.

The BoF sessions

On Monday

  • I attended the informal GNOME Maps BoF, it was extremely interesting to get more information on the future of the project. I looked at the Mapbox GL C++/ vector tile library to check if it was interesting to bind it/port it to C/GObject.

On Tuesday and Wednesday

  • I hacked on Boxes with my mentor Zeeshan Ali, improving my patches for the new collection filter and the list view.

The faces

  • It was a great pleasure to see lots of known faces,
  • And obviously discovering lots of new ones was great too, =)
  • My face—name—nickname relationships got improved!

The places

  • The free ferry was great =),
  • The Slottsskogen park and its zoo were really cool to visit,
  • The city is full of interesting pubs,
  • Walking in Gothenburg is really enjoyable once you understood were are the bike lane and that you should never ever put a foot on one =p,
  • There are lots of vegetarian and vegan restaurants, and the ones which are not have good veg(etari)an offers, which is nice when you want to eat as a group,
  • Staying at the hostel was a nice experience as you never stop to be in the GNOME communitythis way!

Commentaires

Posts les plus consultés de ce blog

GTK+ Apps on Phones

As some of you may already know, I recently joined Purism to help developing GTK+ apps for the upcoming Librem 5 phone . Purism and GNOME share a lot of ideas and values, so the GNOME HIG and GNOME apps are what we will focus on primarily: we will do all we can to not fork nor to reinvent the wheel but to help allowing existing GTK+ applications to work on phones. How Fit are Existing GTK+ Apps? Phones are very different from laptops and even tablets: their screen is very small and their main input method is a single thumb on a touchscreen. Luckily, many GNOME applications are touch-friendly and are fit for small screens. Many applications present you a tree of information you can browse and I see two main layouts used by for GNOME applications to let you navigate it. A first kind of layout is found in applications like Documents, I'll call it stack UI : it uses all the available space to display the collection of information sources (in that case, documents), clicking a...

Games 3.18.0 released

Do you like video games but don't like how inconsistent and annoying it can be to enjoy them on a personal computer? Then read on, I have something for you! And if you're not such a gamer, you'll probably learn fun things in the article nonetheless. In this article I'll present you the new GNOME application called Games , whose first preview version (labelled 3.18.0) just came out. https://wiki.gnome.org/Apps/Games Your games library Video games on personal computers exist in lots of shapes and formats, each of these being accessible in very different ways: games installed from Software are found alongside the applications, Steam games are listed in the Steam client, video game consoles and retro computers games are handled as ROM files, disk images or archives, each one playable with a different application depending on the original platform, some game engines have their games distributed as packages that have to be run with the cor...

The Path to GNOME Games 3.26

Games received a non-negligible amount of changes that you will find in 3.26. These changes can be big as much small, and more are to come! Building the Games Collection Games presents your games collection and if everything goes as expected, it does so without the need of any input from you. From an implementation point of view it sounds simple to do, just ask Tracker “Hey, gimme all the games” and it’s done. If only it was that simple! 😃 The system has no idea which files represent games and which doesn’t, but it can associate a MIME type to each file thanks to shared-mime-info . shared-mime-info already had a few video game related MIME types and we added a lot more such as application/x-genesis-rom . That done, we can query Tracker for files having specific MIME types that we know to often represent video game files. Unfortunately, each of these files doesn’t necessarily represent a game and a game isn’t necessarily represented by a single file: some files may be invalid and...